Gakuran build stats

Gakuran Stats Guide

A player-first index for Gakuran height, ethnicity, rerolls, and build planning so you can judge a roll before spending Robux.

Height damage, HP, speed, reach
Ethnicity height tendency and rarity
Builds stats matched to style choice

Read stats before you reroll

  • Height affects how your character fights; it is not only cosmetic.
  • Ethnicity mostly matters because it nudges height ranges, not because it changes fighting style rolls directly.
  • Use rerolls only when you know what kind of build you want, not after one bad duel.

Stats guide index

Open the guide that matches your decision: height, ethnicity, reroll value, or build planning.

Stats overview

Start with the stat that changes your fights

Stats in Gakuran are not just profile flavor. Your rolled body affects the way you take trades, how easy you are to hit, how far your M1 reaches, and how much value you get from a fighting style. That is why this section sits close to the Tier List: a style that feels strong on one body can feel clumsy on another.

Use this page as a quick sorting desk. If you only want one answer, check your height first. If the height already matches how you like to fight, do not panic-reroll just because the ethnicity label is common.

Fast stats index

Height
HP, damage, hitbox, reach, swing feel, recovery pace.
Judge whether your body fits bruiser, balanced, or evasive play.
Height
Ethnicity
The height range your character is more likely to roll around.
Understand rarity without treating rarity as a guaranteed buff.
Ethnicity
Reroll
Re-spins character traits and can cost Robux depending on the current in-game menu.
Spend only after you know the body and style you are chasing.
Reroll
Build fit
How height, ethnicity tendency, style choice, and combat habits line up.
Turn the Tier List into a body-specific plan.
Builds

The decision order that saves the most rerolls

  1. Check Height first. Height is the stat you actually feel in duels.
  2. Read Ethnicity second. It explains why your height leaned a certain way.
  3. Pick a playstyle. Bruiser, all-rounder, evasive, or counter-heavy.
  4. Compare the Tier List. A top style still needs a body that suits its timing.
  5. Reroll last. Rerolling before you know your target is just gambling blind.

What counts as a good roll

Keep it

The height already matches your habits

If you like taking space, a taller roll can be worth the slower feel. If you like slipping hits and punishing whiffs, a shorter roll can be useful even with lower damage.

Test it

The ethnicity is rare but the height feels awkward

A rare label is not a win by itself. Try actual fights before you spend more, because the body is what shapes combat.

Reroll later

You lost because of fundamentals

Bad parry timing, overusing full M1 strings, or missing dash spacing will make any roll feel weak. Fix the fight pattern before blaming stats.

Current source notes

Checked July 5, 2026

This section was built from current player guides, recent YouTube uploads, and wiki-style notes that focus on height, ethnicity, and reroll decisions.

Numbers can move

Gakuran is young and balance information can change. Treat exact rates and reroll costs as live-game details to verify in the Stats menu before spending Robux.

Tier List link

After reading Stats, use the Tier List as a second pass: first pick the body role, then choose the fighting style that fits it.

Quick FAQ

Should beginners reroll for a rare ethnicity?

Usually no. Beginners get more value from learning stance, dash, guard break, parry timing, and the phone map than from chasing a rare label.

Is tall always better?

No. Tall can hit harder and reach farther, but it can also feel easier to punish. Short can be harder to hit and quicker to recover, but gives up reach and durability.

Why is there a separate Builds page?

Because stats do not live alone. A height roll matters more once you pair it with a fighting style, your M1 rhythm, and how comfortable you are playing near or outside enemy range.